Software Engineer and Writer

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My Favorite YouTube Videos of 2024

In no particular order

January 20, 2025

Unreal Engine 5: Using Scene Components to Simplify Static Mesh Transforms

I wanted to share this tip I came across in the excellent Your First Game In Unreal Engine 5 tutorial. When working with Blueprints you may need to combine several Static Mesh Components to act as a single object in your game world. It can be much easier to work with the Transform of a mesh if you can start with its Location and Rotation values all at 0. However, if you simply place your meshes in the Viewport and make them all direct children of the root component, their Location will be relative to the center of the Viewport....

October 2, 2022

How I Built This Blog With Azure Static Web Apps And Hugo

If you want full control over your own blog with minimal investment of time and basically $0, Azure Static Web Apps are a good option. Below I’ve listed the steps I went through to create the blog you’re reading…right now! I’ve done my best to call out any gotchas that the Hugo and Azure documentation fail to mention. Accounts You Need There are a couple of accounts you’ll need to make sure you have first....

June 26, 2022